MINIONS
Tom Long of The Detroit News gave the film a B, saying "Minions is every bit as cute as it's supposed to be, a happily empty-headed animated frolic that rarely pauses to take a breath".[55] Peter Travers of Rolling Stone gave the film two stars out of four, saying, "It's not whether this prequel can mint money; that's a given. The questions is: Can the minions carry a movie all by their mischievous mini-selves? 'Fraid not".[56] Kerry Lengel of The Arizona Republic gave the film two-and-a-half stars out of five, saying, "Despite the dizzying pace of carefully calibrated incongruities, Minions somehow never generates more than the occasional chuckle".[57] Christopher Orr of The Atlantic said, "There's plenty of high-velocity comic inanity on display to keep kids happily diverted. But the movie's major flaw is an extension of its own premise: Search as they may, the minions never find a villain worthy of their subservience".[58] Liam Lacey of The Globe and Mail gave the film two stars out of four, saying, "With its episodic stream of slapstick gags, Minions has moments of piquant absurdity, but mostly its shrill-but-cutesy anarchy works as a visual sugar rush for the preschool set".[6]
MINIONS
These graphics show the points at which minions spawn in Summoner's Rift and Howling Abyss, and the routes they follow after they spawn. The spawning points are the thick and short segments at the ends of each red/blue line. Immediately after spawning minions march along the routes marked by the thin parts of those lines:
The minions spawned in the first wave have slightly special behaviour and will ignore enemy champions until they are either provoked, the champion walks much closer to them or they have encountered the enemy minions. When encountering the enemy minion wave they also spread out their attacks on the enemy melee minions so that in every game, these three minions will die at roughly the same time and neither team's wave gains a pushing advantage on this first wave without interference of a champion.
Minions reevaluate their target in between each attack windup every few seconds. For instance, if an enemy champion is attacking an allied champion and stops doing so, minions will not stop targeting that champion for a short time afterwards.
Creep Score (cs) is the number of minions, monsters, and champion pets a champion has slain by dealing the killing blow to these units. Dealing this hit is known as last hitting and is considered one of the most important skills in League of Legends.
The characters spawned by most summon weapons fall into one of two categories: minions and sentries. Minions are mobile characters that follow the player, while sentries remain stationary. Additionally, the set bonuses of the Stardust armor, Chlorophyte armor, and Forbidden armor will summon an entity to fight for the player in a manner similar to minions.
Whips are related weapons that deal summon damage without summoning any minions. Hitting an enemy with a whip causes a player's minions and sentries to target it immediately. Some whips have bonus effects which can be activated by minions, but not by sentries.
Minions are mobile characters. They follow the player indefinitely until the player dies, summons a replacement minion, manually cancels their buff, or exits the world. There are several different minions available, some of which can walk or fly, and attack using melee or ranged means. A minion costs mana to summon initially, but follows the player indefinitely thereafter at no further cost.
Minions provide an ongoing source of damage against enemies which requires little or no attention from the player. The common limit of all minions is that each has a limited rate of attack and damage, but the different types also have various limits to their movement and/or attacks.
Minions follow players in a manner similar to pets, flying and passing through blocks as necessary to keep pace with the player's movements, though most cannot move through blocks for the purposes of attacking. Exceptions are the minions summoned by the Tempest Staff, Xeno Staff, Desert Tiger Staff, Stardust Dragon Staff, Blade Staff, Sanguine Staff, and Terraprisma, all of which can attack through blocks.
By default, a player can only have a single minion summoned at once. Various boosts can raise the player's minion capacity ("slots"), allowing multiple simultaneous minions. With minion cap boosts in effect, the same minion can be summoned multiple times, or several different minions can be summoned. Minion cap boosts do not affect pets or light pets. If the minion cap later drops below the number of minions in use, minions are randomly chosen and dismissed until the number of minions is below the current cap. Minions vanish when their player leaves the world, and are not re-summoned when the player re-enters that or another world.
Sentries are stationary characters. Unlike minions, sentries do not follow the player, and will instead remain rooted in place. In normal use, sentries will last for a fixed ten minutes before vanishing; unlike minions, they can persist even after their owner dies. During the Old One's Army event, this time limit does not apply (see below for details).
A feature of whips is how they make minions and summons target the enemy hit, the same way that other summon weapons can target enemies. Whips can only target enemies by hitting them, unlike those other summon weapons. The enemy targeted will always be the last enemy hit by the whip, usually the furthest enemy away from the player that gets hit.
The main feature of whips is their summon tag damage, which increases the damage of each minion hit by a set amount. Two endgame whips also feature summon tag critical strike chance, which enables summons to deal critical hits. This summon tag critical strike chance cannot be increased by any other boosts to critical strike chance. Summon tag effects will affect both minions and sentries.
Damage bonuses only need to be active while actually summoning the minions. This allows summoning some minions at maximum damage, and then unequipping some of the damage bonus for limit increases, to summon more minions at slightly lower damage.
The Minions are small, yellow, capsule shaped creatures, who have one or two eyes. They are the signature characters of the Despicable Me series, as well as the official mascots for Illumination. They bring much of the comedy in the film, and they are known as the scene-stealer of the movie. Frequently, they speak in an incomprehensible language, called Minionese, occasionally switching to English. They are much childish in some ways, yet they seem to be very intelligent in certain aspects. All the minions are supporting characters in Minions (with the exception of Kevin, Stuart, and Bob), major characters in Despicable Me and Despicable Me 2 and supporting characters in Despicable Me 3 (with the exception of Mel).
Unlike most other criminal masterminds and their usual doctrine of abusing their henchmen, Gru gets along famously with the minions. He genuinely seems to like them and shows appreciation for their hard work and support, only having to be strict with them very few times. He even seems to know each of them by name.
Though there are several hundred minions, there are only about forty-eight possible combinations of height and build (short and chubby, medium, tall and thin), hair (tall buzz-cut, short buzz-cut, sprout, combed, bald), and eyes (one, two). One-eyed minions are always almost all small, although a tall one-eyed minion appears in promotional artwork. Tall Minions are all with Sprout-Cut Hair which none of the other minions have. Also some of the minions (e.g.. Mel, Bob, Otto, et cetera) have unique traits.
There are dozens of viral videos on TikTok showing teens participating in the #gentleminions trend. @wixmovs/TikTok; @_.itzvan_/TikTok; @joel.evans13/TikTok; Screenshots by NPR hide caption
Rajen's video showed a tamer iteration of the trend. But other videos have shown the supposed gentleminions being anything but gentle, starting mosh pits in theaters, disrupting the film for others, and generally just being rowdy teens.
Minions are the building foundations of your cult. Minions are summons that increases your Souls per second by buying Minions/Powers. Every minion has an individual Sps ( Souls per second ). As of version 1.12 there's a total of 16 minions with 2 added in version 1.5.0 and 1 added in version 1.11
John Soules Foods and Illumination Presents Minions have teamed up to create these playful minion shaped white meat chicken patties. John Soules Foods chicken nuggets are made with 100% all natural, white meat chicken so you can feel confident about what your family is eating. And the delicious, golden breaded chicken nuggets are shaped like minions so your kids will love them.
The Grains interface was built into Salt to allow minions to be targeted bysystem properties. So minions running on a particular operating system canbe called to execute a function, or a specific kernel.
For certain cases, it can be convenient to have a predefined group of minionson which to execute commands. This can be accomplished using what are callednodegroups. Nodegroups allow for predefinedcompound targets to be declared in the master configuration file, as a sort ofshorthand for having to type out complicated compound expressions.
You'll first encounter Minions in the Midgame stage, as you head towards factory. At first, Minions will provide a steady stream of SP. You'll likely unlock White Knight and Dark Wizard, followed by the Stone Golem, Skeleton, Slime Monster, Ninja, and then Cyclops. Four minions (White Knight, Skeleton, Wizard and Goo Mutant) have ascension tree skill upgrades which will give CPS bonuses based on the level of the associated minion. 041b061a72